Package limn.render3d.gltf
Class GltfModel.DecodedTextures
java.lang.Object
limn.render3d.gltf.GltfModel.DecodedTextures
- Enclosing class:
GltfModel
The model's texture images decoded to pixels, ready to upload: the CPU half of
GltfModel.toScene3D(), separated so it can be done off the UI thread. Produced by
GltfModel.decodeTextures() or GltfModel.decodeTexturesAsync() and consumed by
GltfModel.toScene3D(DecodedTextures).
Belongs to the model that produced it: the images are indexed by that model's texture numbering, and handing one to a different model is rejected rather than silently mismatched. It holds no GPU or native resource, so an instance nobody uses needs no disposal.
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Method Summary
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Method Details
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count
public int count()- Returns:
- how many textures were decoded (the ones some material references)
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