Package limn.render3d.scene
Record Class Scene3D.MeshInstance
java.lang.Object
java.lang.Record
limn.render3d.scene.Scene3D.MeshInstance
- Enclosing class:
Scene3D
A mesh to draw, paired with its composed world transform.
-
Constructor Summary
ConstructorsConstructorDescriptionMeshInstance(MeshNode node, Mat4 worldMatrix) Creates an instance of aMeshInstancerecord class. -
Method Summary
Modifier and TypeMethodDescriptionfinal booleanIndicates whether some other object is "equal to" this one.final inthashCode()Returns a hash code value for this object.node()Returns the value of thenoderecord component.final StringtoString()Returns a string representation of this record class.Returns the value of theworldMatrixrecord component.
-
Constructor Details
-
MeshInstance
Creates an instance of aMeshInstancerecord class.- Parameters:
node- the value for thenoderecord componentworldMatrix- the value for theworldMatrixrecord component
-
-
Method Details
-
toString
Returns a string representation of this record class. The representation contains the name of the class, followed by the name and value of each of the record components. -
hashCode
public final int hashCode()Returns a hash code value for this object. The value is derived from the hash code of each of the record components. -
equals
Indicates whether some other object is "equal to" this one. The objects are equal if the other object is of the same class and if all the record components are equal. All components in this record class are compared withObjects::equals(Object,Object). -
node
Returns the value of thenoderecord component.- Returns:
- the value of the
noderecord component
-
worldMatrix
Returns the value of theworldMatrixrecord component.- Returns:
- the value of the
worldMatrixrecord component
-