Package limn.render3d

Record Class Light.Point

java.lang.Object
java.lang.Record
limn.render3d.Light.Point
All Implemented Interfaces:
Light
Enclosing interface:
Light

public static record Light.Point(Vec3 position, Vec3 color, float intensity, float range) extends Record implements Light
An omnidirectional light at position with inverse-square falloff. range > 0 applies a smooth windowing cutoff at that distance; range ≤ 0 means unbounded (pure inverse-square).
  • Nested Class Summary

    Nested classes/interfaces inherited from interface limn.render3d.Light

    Light.Directional, Light.Point, Light.Spot
  • Constructor Summary

    Constructors
    Constructor
    Description
    Point(Vec3 position, Vec3 color, float intensity, float range)
    Creates an instance of a Point record class.
  • Method Summary

    Modifier and Type
    Method
    Description
    Returns the value of the color record component.
    final boolean
    Indicates whether some other object is "equal to" this one.
    final int
    Returns a hash code value for this object.
    float
    Returns the value of the intensity record component.
    of(Vec3 position, Vec3 color, float intensity)
    A positioned light falling off with distance.
    Returns the value of the position record component.
    float
    Returns the value of the range record component.
    final String
    Returns a string representation of this record class.

    Methods inherited from class java.lang.Object

    clone, finalize, getClass, notify, notifyAll, wait, wait, wait
  • Constructor Details

    • Point

      public Point(Vec3 position, Vec3 color, float intensity, float range)
      Creates an instance of a Point record class.
      Parameters:
      position - the value for the position record component
      color - the value for the color record component
      intensity - the value for the intensity record component
      range - the value for the range record component
  • Method Details

    • of

      public static Light.Point of(Vec3 position, Vec3 color, float intensity)
      A positioned light falling off with distance.
    • toString

      public final String toString()
      Returns a string representation of this record class. The representation contains the name of the class, followed by the name and value of each of the record components.
      Specified by:
      toString in class Record
      Returns:
      a string representation of this object
    • hashCode

      public final int hashCode()
      Returns a hash code value for this object. The value is derived from the hash code of each of the record components.
      Specified by:
      hashCode in class Record
      Returns:
      a hash code value for this object
    • equals

      public final boolean equals(Object o)
      Indicates whether some other object is "equal to" this one. The objects are equal if the other object is of the same class and if all the record components are equal. Reference components are compared with Objects::equals(Object,Object); primitive components are compared with '=='.
      Specified by:
      equals in class Record
      Parameters:
      o - the object with which to compare
      Returns:
      true if this object is the same as the o argument; false otherwise.
    • position

      public Vec3 position()
      Returns the value of the position record component.
      Returns:
      the value of the position record component
    • color

      public Vec3 color()
      Returns the value of the color record component.
      Specified by:
      color in interface Light
      Returns:
      the value of the color record component
    • intensity

      public float intensity()
      Returns the value of the intensity record component.
      Specified by:
      intensity in interface Light
      Returns:
      the value of the intensity record component
    • range

      public float range()
      Returns the value of the range record component.
      Returns:
      the value of the range record component